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Bounder Games

Creating vibrant, tactile games for a variety of platforms

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Armoured Engines at EGX Rezzed

Fill your boilers with steam and sound your whistles – Armoured Engines is headed back to London for this year’s EGX Rezzed gaming expo! Swing by and check out some fabulous indie games, including ours! More info on EGX Rezzed:

boundergames April 11, 2018 Uncategorized Read more

Insomnia 62 – Event Postmortem

Last weekend, Bounder Games journeyed to Birmingham’s NEC to show Armoured Engines at one of the UK’s largest gaming events – the Insomnia Gaming Festival. The event was a massive success for us! Here’s some highlights of what we gained:

boundergames April 11, 2018April 4, 2018 Uncategorized Read more

Enemy Design in Armoured Engines

Hello there. I’m Roy Stevens, the other half of Bounder Games. We’re working on a steampunk western epic called Armoured Engines and I’ve lovingly offered to write a blog post about my work. Since we’re a small team and we

boundergames August 11, 2017 Uncategorized Read more

A Weekend in Norwich

A few weeks ago, Bounder Games went on the road south for the Norwich Gaming Festival. This is a smaller industry event which has quite a variety of content, including indie games such as ours, talks, a VR showcase, a

boundergames June 23, 2017 Uncategorized Read more

Game Jam Postmortem – “Wavapillar”

This article is by Sarah Herzog, Bounder Games’ producer and programmer. It originally appeared on her blog, jiyambi.blogspot.com. Last month, Bounder Games created a game for the 2017 Global Game Jam. The theme was “waves”, and what we finally decided

boundergames February 24, 2017 Uncategorized Read more

On Wearing Many Hats

This article is by Sarah Herzog, Bounder Games’ producer and programmer. It originally appeared on her blog, jiyambi.blogspot.com. In indie development, you hear that phase often – “wearing many hats”. We use it to mean we have to do a

boundergames January 13, 2017February 24, 2017 Uncategorized Read more

Armoured Engines Dev Blog – Level System

We’ve been working on the level system for Armoured Engines. I wanted to create something completely data driven, so that the designers could easily tweak the levels without having to touch Unity scenes, let alone code. This makes sense for

boundergames February 13, 2016February 13, 2016 Uncategorized Read more

Armoured Engines Dev Blog – Loading Screen

I recently had a fellow indie dev on Twitter asking how we made the Armoured Engines loading screen, so I wanted to share the process with all of you! This process can be used to make an animated loading screen

boundergames November 21, 2015 Uncategorized Read more

Soulmates – Available NOW on Google Play

Soulmates – Available NOW on Google Play

  SURPRISE! For Valentine’s Day, to share our love of games with our fans, Bounder Games is releasing the sticky-sweet puzzle game Soulmates for free! No ads, no IAP, nothing, just sharing our love with all of you! Soulmates is

boundergames February 11, 2015 Uncategorized Read more

We’re Live!

We at Bounder Games are happy to announce that our new website is live! If you’re reading this, you’re already here, so we hope you take some time to look around at our work in the Projects section, feel free

boundergames July 14, 2014 Uncategorized Read more
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